FEATURE INSTRUCTIONS / Editing

Animation: entrance, movement and exit

Specify when a property changes and its start and end values. Base values and time anchors make later edits easier.

8 stepsActual product screenshotsBased on the November 2026 interface

BEFORE YOU START

Before you start

Select the clip. Properties with an animation button, such as position and scale, can be animated. Availability depends on the clip type.

Screenshots show actual sample projects. Your interface may vary with your plan and updates. Instructions describe desktop browser operation; this guide can also be read on a phone.

STEP01

Set the resting position first

Set the normal position and scale first: these are the base values. For a presenter entering from slightly left of its final position, use that base as the endpoint. Keep faces and captions inside the frame.

  1. Check Normal position is Base
Position animation controls for the interval, endpoints and easing. The product screenshot is in Japanese; the instructions explain the controls.
STEP02

Open Animation and add an interval

Select the property’s animation button, then Add in the panel. Each interval has timing and values. Closing the panel does not delete an interval.

  1. Action Add an interval
Position animation controls for the interval, endpoints and easing. The product screenshot is in Japanese; the instructions explain the controls.
STEP03

Anchor to the beginning/end or specify seconds

Use a start anchor for entrance and an end anchor for exit so timing can follow a change in clip duration. Explicit seconds are relative to the clip’s start, not absolute project time. Whole clip spans its duration.

  1. Enter Set the interval
Position animation controls for the interval, endpoints and easing. The product screenshot is in Japanese; the instructions explain the controls.
Watch short clips
Entrance and exit intervals may be shortened to fit a short clip. After changing duration, review motion speed and reading time.
STEP04

Choose Base or Value for each endpoint

Base follows the ordinary property value; Value uses the explicit number. For an entrance, start at a slightly offset value and end at Base. The example moves X from 408 to its base of 488 while Y remains at Base.

  1. Enter Set the endpoints
Position animation controls for the interval, endpoints and easing. The product screenshot is in Japanese; the instructions explain the controls.
Keep the final position adaptable
Using Base for the resting endpoint makes later layout changes easier. Explicit values at both endpoints may need adjusting in a new layout.
Restore base
Restore returns the base to its value when the panel opened. It does not delete every animation interval.
STEP05

Choose easing and preview the interval

Linear keeps a steady rate; deceleration settles into an endpoint; acceleration suits moving away; smooth softens both ends; bounce adds an accent. Play the interval and adjust its duration and distance if it feels abrupt.

  1. Action Play to review
Position animation controls for the interval, endpoints and easing. The product screenshot is in Japanese; the instructions explain the controls.
STEP06

Adjust endpoints on the preview

Use Edit on an interval to adjust positions with preview guides. Distinguish the base from the start/end markers, then finish editing or press Esc. The guides are editing aids.

  1. Action Edit on the preview
Position animation controls for the interval, endpoints and easing. The product screenshot is in Japanese; the instructions explain the controls.
Linked X and Y
Linked X/Y move over the same interval. Separating them allows independent timing and easing. Linking them again aligns Y’s timing to X, so preview the resulting path.
STEP07

Add an exit or return and review the boundaries

The endpoint continues after an interval. To return to the normal state, end at Base or add a return interval. Remove unwanted intervals with Delete. When combining fades with opacity animation, check that the result is not unintentionally faint.

  1. Action Remove this interval
Position animation controls for the interval, endpoints and easing. The product screenshot is in Japanese; the instructions explain the controls.
STEP08

Review composition motion separately from speaking motion

Position and scale animation move the visual on screen. A moving still presenter does not mean the talking video has been generated. Check speech first, generate the necessary avatar clips, then review mouth movement, head motion and composition together.

  1. Action Click Generate ungenerated clips.
  2. Check After generation, the avatar clip will say Preview generated.
After adding speech, generate the video preview. The product screenshot is in Japanese; the instructions explain the controls.

BEFORE YOU FINISH

One final check.

Play from before the entrance to after the exit, check caption reading time and cropping, then save.

NEED A HAND?

Need help moving forward?

Tell us what message you see and which step you are on. Please do not send passwords or other secrets.

Contact us
Scroll the enlarged image to explore